Bar graph added.

This commit is contained in:
prabhatdev
2020-07-28 00:48:25 +05:30
parent d0a6e2667d
commit 194b41124d
3468 changed files with 640611 additions and 169 deletions

46
node_modules/d3-hierarchy/src/treemap/binary.js generated vendored Normal file
View File

@@ -0,0 +1,46 @@
export default function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
i, n = nodes.length,
sum, sums = new Array(n + 1);
for (sums[0] = sum = i = 0; i < n; ++i) {
sums[i + 1] = sum += nodes[i].value;
}
partition(0, n, parent.value, x0, y0, x1, y1);
function partition(i, j, value, x0, y0, x1, y1) {
if (i >= j - 1) {
var node = nodes[i];
node.x0 = x0, node.y0 = y0;
node.x1 = x1, node.y1 = y1;
return;
}
var valueOffset = sums[i],
valueTarget = (value / 2) + valueOffset,
k = i + 1,
hi = j - 1;
while (k < hi) {
var mid = k + hi >>> 1;
if (sums[mid] < valueTarget) k = mid + 1;
else hi = mid;
}
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
var valueLeft = sums[k] - valueOffset,
valueRight = value - valueLeft;
if ((x1 - x0) > (y1 - y0)) {
var xk = (x0 * valueRight + x1 * valueLeft) / value;
partition(i, k, valueLeft, x0, y0, xk, y1);
partition(k, j, valueRight, xk, y0, x1, y1);
} else {
var yk = (y0 * valueRight + y1 * valueLeft) / value;
partition(i, k, valueLeft, x0, y0, x1, yk);
partition(k, j, valueRight, x0, yk, x1, y1);
}
}
}

12
node_modules/d3-hierarchy/src/treemap/dice.js generated vendored Normal file
View File

@@ -0,0 +1,12 @@
export default function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
node,
i = -1,
n = nodes.length,
k = parent.value && (x1 - x0) / parent.value;
while (++i < n) {
node = nodes[i], node.y0 = y0, node.y1 = y1;
node.x0 = x0, node.x1 = x0 += node.value * k;
}
}

94
node_modules/d3-hierarchy/src/treemap/index.js generated vendored Normal file
View File

@@ -0,0 +1,94 @@
import roundNode from "./round.js";
import squarify from "./squarify.js";
import {required} from "../accessors.js";
import constant, {constantZero} from "../constant.js";
export default function() {
var tile = squarify,
round = false,
dx = 1,
dy = 1,
paddingStack = [0],
paddingInner = constantZero,
paddingTop = constantZero,
paddingRight = constantZero,
paddingBottom = constantZero,
paddingLeft = constantZero;
function treemap(root) {
root.x0 =
root.y0 = 0;
root.x1 = dx;
root.y1 = dy;
root.eachBefore(positionNode);
paddingStack = [0];
if (round) root.eachBefore(roundNode);
return root;
}
function positionNode(node) {
var p = paddingStack[node.depth],
x0 = node.x0 + p,
y0 = node.y0 + p,
x1 = node.x1 - p,
y1 = node.y1 - p;
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
node.x0 = x0;
node.y0 = y0;
node.x1 = x1;
node.y1 = y1;
if (node.children) {
p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
x0 += paddingLeft(node) - p;
y0 += paddingTop(node) - p;
x1 -= paddingRight(node) - p;
y1 -= paddingBottom(node) - p;
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
tile(node, x0, y0, x1, y1);
}
}
treemap.round = function(x) {
return arguments.length ? (round = !!x, treemap) : round;
};
treemap.size = function(x) {
return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
};
treemap.tile = function(x) {
return arguments.length ? (tile = required(x), treemap) : tile;
};
treemap.padding = function(x) {
return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
};
treemap.paddingInner = function(x) {
return arguments.length ? (paddingInner = typeof x === "function" ? x : constant(+x), treemap) : paddingInner;
};
treemap.paddingOuter = function(x) {
return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
};
treemap.paddingTop = function(x) {
return arguments.length ? (paddingTop = typeof x === "function" ? x : constant(+x), treemap) : paddingTop;
};
treemap.paddingRight = function(x) {
return arguments.length ? (paddingRight = typeof x === "function" ? x : constant(+x), treemap) : paddingRight;
};
treemap.paddingBottom = function(x) {
return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant(+x), treemap) : paddingBottom;
};
treemap.paddingLeft = function(x) {
return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant(+x), treemap) : paddingLeft;
};
return treemap;
}

36
node_modules/d3-hierarchy/src/treemap/resquarify.js generated vendored Normal file
View File

@@ -0,0 +1,36 @@
import treemapDice from "./dice.js";
import treemapSlice from "./slice.js";
import {phi, squarifyRatio} from "./squarify.js";
export default (function custom(ratio) {
function resquarify(parent, x0, y0, x1, y1) {
if ((rows = parent._squarify) && (rows.ratio === ratio)) {
var rows,
row,
nodes,
i,
j = -1,
n,
m = rows.length,
value = parent.value;
while (++j < m) {
row = rows[j], nodes = row.children;
for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);
else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);
value -= row.value;
}
} else {
parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
rows.ratio = ratio;
}
}
resquarify.ratio = function(x) {
return custom((x = +x) > 1 ? x : 1);
};
return resquarify;
})(phi);

6
node_modules/d3-hierarchy/src/treemap/round.js generated vendored Normal file
View File

@@ -0,0 +1,6 @@
export default function(node) {
node.x0 = Math.round(node.x0);
node.y0 = Math.round(node.y0);
node.x1 = Math.round(node.x1);
node.y1 = Math.round(node.y1);
}

12
node_modules/d3-hierarchy/src/treemap/slice.js generated vendored Normal file
View File

@@ -0,0 +1,12 @@
export default function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
node,
i = -1,
n = nodes.length,
k = parent.value && (y1 - y0) / parent.value;
while (++i < n) {
node = nodes[i], node.x0 = x0, node.x1 = x1;
node.y0 = y0, node.y1 = y0 += node.value * k;
}
}

6
node_modules/d3-hierarchy/src/treemap/sliceDice.js generated vendored Normal file
View File

@@ -0,0 +1,6 @@
import dice from "./dice.js";
import slice from "./slice.js";
export default function(parent, x0, y0, x1, y1) {
(parent.depth & 1 ? slice : dice)(parent, x0, y0, x1, y1);
}

66
node_modules/d3-hierarchy/src/treemap/squarify.js generated vendored Normal file
View File

@@ -0,0 +1,66 @@
import treemapDice from "./dice.js";
import treemapSlice from "./slice.js";
export var phi = (1 + Math.sqrt(5)) / 2;
export function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
var rows = [],
nodes = parent.children,
row,
nodeValue,
i0 = 0,
i1 = 0,
n = nodes.length,
dx, dy,
value = parent.value,
sumValue,
minValue,
maxValue,
newRatio,
minRatio,
alpha,
beta;
while (i0 < n) {
dx = x1 - x0, dy = y1 - y0;
// Find the next non-empty node.
do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
minValue = maxValue = sumValue;
alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
beta = sumValue * sumValue * alpha;
minRatio = Math.max(maxValue / beta, beta / minValue);
// Keep adding nodes while the aspect ratio maintains or improves.
for (; i1 < n; ++i1) {
sumValue += nodeValue = nodes[i1].value;
if (nodeValue < minValue) minValue = nodeValue;
if (nodeValue > maxValue) maxValue = nodeValue;
beta = sumValue * sumValue * alpha;
newRatio = Math.max(maxValue / beta, beta / minValue);
if (newRatio > minRatio) { sumValue -= nodeValue; break; }
minRatio = newRatio;
}
// Position and record the row orientation.
rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
value -= sumValue, i0 = i1;
}
return rows;
}
export default (function custom(ratio) {
function squarify(parent, x0, y0, x1, y1) {
squarifyRatio(ratio, parent, x0, y0, x1, y1);
}
squarify.ratio = function(x) {
return custom((x = +x) > 1 ? x : 1);
};
return squarify;
})(phi);